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README.md

postcss-px-to-viewport NPM version

A plugin for PostCSS that generates viewport units (vw, vh, vmin, vmax) from pixel units.

Feel free to start watching and project in order not miss the release or updates.

Sponsored by Evrone

Install

$ npm install postcss-px-to-viewport --save-dev

Usage

If your project involves a fixed width, this script will help to convert pixels into viewport units.

Input/Output

// input

.class {
  margin: -10px .5vh;
  padding: 5vmin 9.5px 1px;
  border: 3px solid black;
  border-bottom-width: 1px;
  font-size: 14px;
  line-height: 20px;
}

.class2 {
  border: 1px solid black;
  margin-bottom: 1px;
  font-size: 20px;
  line-height: 30px;
}

@media (min-width: 750px) {
  .class3 {
    font-size: 16px;
    line-height: 22px;
  }
}

// output

.class {
  margin: -3.125vw .5vh;
  padding: 5vmin 2.96875vw 1px;
  border: 0.9375vw solid black;
  border-bottom-width: 1px;
  font-size: 4.375vw;
  line-height: 6.25vw;
}

.class2 {
  border: 1px solid black;
  margin-bottom: 1px;
  font-size: 6.25vw;
  line-height: 9.375vw;
}

@media (min-width: 234.375vw) {
  .class3 {
    font-size: 5vw;
    line-height: 6.875vw;
  }
}

Example

'use strict';

var fs = require('fs');
var postcss = require('postcss');
var pxToViewport = require('..');
var css = fs.readFileSync('main.css', 'utf8');
var options = {
    replace: false
};
var processedCss = postcss(pxToViewport(options)).process(css).css;

fs.writeFile('main-viewport.css', processedCss, function (err) {
  if (err) {
    throw err;
  }
  console.log('File with viewport units written.');
});

Options

Default:

{
  unitToConvert: 'px',
  viewportWidth: 320,
  viewportHeight: 568, // not now used; TODO: need for different units and math for different properties
  unitPrecision: 5,
  propList: ['*'],
  viewportUnit: 'vw',
  fontViewportUnit: 'vw',  // vmin is more suitable.
  selectorBlackList: [],
  minPixelValue: 1,
  mediaQuery: false,
  replace: true,
  exclude: [] // ignore some files
}
  • unitToConvert (String) unit to convert, by default, it is px.
  • viewportWidth (Number) The width of the viewport.
  • viewportHeight (Number) The height of the viewport.
  • unitPrecision (Number) The decimal numbers to allow the vw units to grow to.
  • propList (Array) The properties that can change from px to vw.
    • Values need to be exact matches.
    • Use wildcard * to enable all properties. Example: ['*']
    • Use * at the start or end of a word. (['position'] will match background-position-y)
    • Use ! to not match a property. Example: ['*', '!letter-spacing']
    • Combine the "not" prefix with the other prefixes. Example: ['', '!font']
  • viewportUnit (String) Expected units.
  • fontViewportUnit (String) Expected units for font.
  • selectorBlackList (Array) The selectors to ignore and leave as px.
    • If value is string, it checks to see if selector contains the string.
      • ['body'] will match .body-class
    • If value is regexp, it checks to see if the selector matches the regexp.
      • [/^body$/] will match body but not .body
  • minPixelValue (Number) Set the minimum pixel value to replace.
  • mediaQuery (Boolean) Allow px to be converted in media queries.
  • replace (Boolean) replaces rules containing vw instead of adding fallbacks.
  • exclude (Array or Regexp) Ignore some files like 'node_modules'
    • If value is regexp, will ignore the matches files.
    • If value is array, the elements of the array are regexp.

Use with gulp-postcss

add to your gulp config:

var gulp = require('gulp');
var postcss = require('gulp-postcss');
var pxtoviewport = require('postcss-px-to-viewport');

gulp.task('css', function () {

    var processors = [
        pxtoviewport({
            viewportWidth: 320,
            viewportUnit: 'vmin'
        })
    ];

    return gulp.src(['build/css/**/*.css'])
        .pipe(postcss(processors))
        .pipe(gulp.dest('build/css'));
});

Use with Postcss configuration file

add to postcss.config.js

module.exports = {
  plugins: {
    ...
    'postcss-px-to-viewport': {
      // options
    }
  }
}