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'use strict'; var util = require('util'), Match = require ('../match');
/** * This class matches UTF-16 and UTF-32, both big- and little-endian. The * BOM will be used if it is present. */ module.exports.UTF_16BE = function() { this.name = function() { return 'UTF-16BE'; }; this.match = function(det) { var input = det.fRawInput;
if (input.length >= 2 && ((input[0] & 0xff) == 0xfe && (input[1] & 0xff) == 0xff)) { return new Match(det, this, 100); // confidence = 100
}
// TODO: Do some statistics to check for unsigned UTF-16BE
return null; }; };
module.exports.UTF_16LE = function() { this.name = function() { return 'UTF-16LE'; }; this.match = function(det) { var input = det.fRawInput;
if (input.length >= 2 && ((input[0] & 0xff) == 0xff && (input[1] & 0xff) == 0xfe)) { // LE BOM is present.
if (input.length >= 4 && input[2] == 0x00 && input[3] == 0x00) { // It is probably UTF-32 LE, not UTF-16
return null; } return new Match(det, this, 100); // confidence = 100
}
// TODO: Do some statistics to check for unsigned UTF-16LE
return null; } };
function UTF_32() {}; UTF_32.prototype.match = function(det) { var input = det.fRawInput, limit = (det.fRawLength / 4) * 4, numValid = 0, numInvalid = 0, hasBOM = false, confidence = 0;
if (limit == 0) { return null; }
if (this.getChar(input, 0) == 0x0000FEFF) { hasBOM = true; }
for (var i = 0; i < limit; i += 4) { var ch = this.getChar(input, i);
if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) { numInvalid += 1; } else { numValid += 1; } }
// Cook up some sort of confidence score, based on presence of a BOM
// and the existence of valid and/or invalid multi-byte sequences.
if (hasBOM && numInvalid == 0) { confidence = 100; } else if (hasBOM && numValid > numInvalid * 10) { confidence = 80; } else if (numValid > 3 && numInvalid == 0) { confidence = 100; } else if (numValid > 0 && numInvalid == 0) { confidence = 80; } else if (numValid > numInvalid * 10) { // Probably corrupt UTF-32BE data. Valid sequences aren't likely by chance.
confidence = 25; }
// return confidence == 0 ? null : new CharsetMatch(det, this, confidence);
return confidence == 0 ? null : new Match(det, this, confidence); };
module.exports.UTF_32BE = function() { this.name = function() { return 'UTF-32BE'; }; this.getChar = function(input, index) { return (input[index + 0] & 0xff) << 24 | (input[index + 1] & 0xff) << 16 | (input[index + 2] & 0xff) << 8 | (input[index + 3] & 0xff); }; }; util.inherits(module.exports.UTF_32BE, UTF_32);
module.exports.UTF_32LE = function() { this.name = function() { return 'UTF-32LE'; }; this.getChar = function(input, index) { return (input[index + 3] & 0xff) << 24 | (input[index + 2] & 0xff) << 16 | (input[index + 1] & 0xff) << 8 | (input[index + 0] & 0xff); }; }; util.inherits(module.exports.UTF_32LE, UTF_32);
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